
public class Triforce extends SceneGraphNode 
{
	public Triforce()
	{
		SceneGraphNode child = new Triangle(false);
		child.translateX= -.5f;
		child.translateY= -Triangle.SIN_60 /3;
		addChild(child);
		child = new Triangle();
		child.translateY= Triangle.SIN_60 *2 /3;
		addChild(child);
		child = new Triangle();
		child.translateX= .5f;
		child.translateY= -Triangle.SIN_60 /3;
		addChild(child);
	}
}
